Download Fallout 2 Mods

Download Fallout 2 Mods

Below is a listing of all mods for Fallout 2 created by Haris and Miran Tojaga. Their ultimate mod, Wasteland Merc 2, is found below. There are numerous other listings to consider, and for vanilla Fallout 2 players the Encounter Booster may come in handy if their PC is faster than intended for the original game.

If you're interested in Modding Fallout 3, have a look at this site: Fallout 3 Mods.

Download NameSizeDescription
Encounter Booster23kb

This is a fix for Fallout 2. A lot of people have fast PCs now, and to actually encounter anything between towns on world map in fallout 2 is too rare. This is simply a tweaked world map file. Place it inside fallout/data/data/worlmap.txt folder. It should look something like this: C:/program files/blackisle/fallout/data/data/worldmap.txt assuming you have fallout 2 instaled on C: disk inside program files folder. Old save files will work with this fix, so you don't even have to start over.

Living Dead143kb

What this mod is about:
This mod reminds me a bit of a zombie shooter game. But, since this is Fallout 2 you shoot ghouls in graveyard-looking dark maps. To add a bit more to difficulty and feeling, there are no shops and no heavy or laser guns to be found. You pretty much go around with sawed off shotgun, desert eagle and sub machine gun. There are lot of hidden weapon and ammo stashes and lot of random spawning items in boxes. If one box was empty, the second one does not have to be. It's totally random what’s going to be in them. Sometimes it can seem that game is impossible, but trust me its tested and you are fully able to survive. So if you get killed a lot it just means you are missing something or doing something wrong.

Some things to think about:
If you step on an exit grid that is supposed to take you from one map to another and nothing happens, just walk around on it. They are not bugged, they just work on one spot, which does not really matter since they are not so big. Ghouls do drop ammo now and then, even if it might seem sometimes that none of them do. Search around on maps and always open all boxes you find, it will make the game easier, concerning the ammo shortage. If constant darkness annoys you pick perk night sight and problem will be less annoying. Ghouls will only attack you if they see you, or if a ghoul next to them saw you, so if you do not want to get attacked hide behind trees and gravestones.

Installation:
The Patch000 file contains all changes that you need to play the mod. It should be placed in your Fallout 2 folder so it looks, for example, like this: C:/fallout2/patch000 than you are ready to play. Also, if you get tired of this mod or just simply dont like it, all you have to do is remove file patch000 from fallout 2 folder and game turns back to regular fallout 2. Also you must have the official Fallout 2 patch installed for this to work.

Second Apocalypse479kb

Encounters are lvl based. At the start, you will meet only rats and scorpions unless you enter caves which i advise players to do to gain those first low levels faster. The higher level now means the higher amount of harder encounters.

Installation:
Patch000 contains all changes that you need to play the mod, it should be placed in your Fallout 2 folder so it looks, for example, like this: C:/fallout2/patch000 than you are ready to play. Also, if you get tired of this mod or just simply dont like it, all you have to do is remove file patch000 from fallout 2 foulder and the game turns back to regular Fallout 2.

Things to think about:
This mod contains only 5 towns, 4 shops and home all regular towns are removed. Every time you enter the shop map it will refresh, so dont leave anything you plan to keep in it. Home is the place to unload and store your valuables, hence it will be saved when you leave the map. Random Encounters on world map may show innacurate description.

What this mod is about:
The Enclave made some failed experiment while developing a new type of A-bomb, blasting everything into oblivion. So basically the game is about going around in true wasteland with fresh encounter tables. Collecting all kinds of junk to sell it and afford to buy ammo and weapons. This mod has no ending, its eternal walking around in wasteland leveling up. And this wasteland is a lot less populated making it much harder to get rich fast or use any kind of spoilers that where already in the game. If you are a fan of quests, this is nothing for you. But if you love wasteland feeling and harder gameplay, then you should give it a try.

Wasteland Merc 18.4MB

Features:
13 custom locations, custom weapons, custom missions, dialogs and more. This is not an add-on, it is a campaign on its own.

Installation: backup your Fallout 2.exe and "fallout 2/data" folder and replace them with the ones that come with this mod, and you're ready to go. Also if patch000 file exists in your folder rename it to something else or move it to another folder. We are aware that there might be some minor bugs in the mod and we will fix those if we ever make an update for this mod.

What this mod is about: In this mod you are not the chosen or vault dweller, but a simple mercenary warrior that goes around in the wasteland looking for missions and jobs. All missions and jobs are redoable and are intended to be done several times. If you come to a town and nobody seems to be willing to talk to you that means you're not high enough level to get that mission. Then usually they will tell you to get bent or come back when your better in various ways.

Wasteland Merc 1
Black Market Expansion
605kb

Note:
This is an expansion for Haris and Miran's Fallout 2 Wasteland merc mod. That means that you must have the original Wasteland merc mod installed in to your Fallout 2 game for this to work. We chose to do it this way so that you don´t have to download the entire mod all over again. However, you are required to start a new character for this to work. Your save file might still work but new location won't show up.

Features: One new location called 'Black Market'. It was added to balance out the game's economy. We realized that later on in the mod players would get big amounts of bottlecaps and not have anything to waste them on, it would become totally useless to do missions. Now you can buy crafting resources and drugs that will advance your character. Also there is a shopkeeper in this location that will be able to buy excess items that you have no use of. We also fixed a couple of bugs. One of them is nerfing encounter table a bit and making outdoorsman skill useful when traveling again so that it isn’t so hard to travel if you chose to raise outdoorsman. There will still be a lot of encounters, but not like it was. We also made it impossible to steal or loot shopkeepers.

There are still some minor bugs left in like pipboy showing normal game quests. But we don´t feel that it is effecting the gameplay what so ever.

Installation:
Take folders "scripts", "data", "maps" and "text" that come in this zip file and place then in Fallout2/data folder and override the existing folders. Remember that it requires original wasteland merc mod to work.

Wasteland Merc 235.7mbFeatures: 19 new locations, custom weapons, missions, dialogs and more. This is not an add-on, it is a campaign all its own.

What the mod is about: In this mod you are not the chosen or vault dweller, but a simple mercenary warrior that goes around the wasteland looking for missions/jobs. All missions/jobs are redoable and are intended to be done multiple times. In this sequel of wasteland merc we have taken MMORPG elements to the max in the fallout 2 setting. You are forced to balance your skill points betwen crafting skills (outdoorsman, repair, science, doctor), thieving skills (sneak, lockpick) and combat skills or you can't make it that far.

Here are some of the new features in Wasteland Merc 2:
*Mining with the outdoorsman skill by using a pickaxe or drill on rocks in mines.
*Crafting with the science, repair and doctor skills in your factory.
*Fishing in water on coasts with outdoorsman skill by using a fishing rod.
*Boxes in combat locations drop random loot and are locked and sometimes even trapped.
*Cooking by using raw food on any of the ovens.
*A huge number of missions with only money as the reward.
*More Advanced Black market locations that will help you transport ore by giving you certificates and alot more overpriced resource and experience sellers. There's even a doctor npc who can advance your stats for big money.
*You have to hunt for food or you'll have nothing to heal with. So alot of game play will take place in the wasteland hunting for brahmin, rats and geckos then cooking their meat.
*Enemies that are armed with guns and carry ammo will not drop them if they die. The only way to loot their ammo and guns is if you kill them in really special ways. This makes explosives and laser weapons more useful.

**Installation: Backup your fallout 2.exe and "fallout 2/data" folder and replace them with ones that come with this mod and you're ready to go. Also if patch000 file exist in your folder rename it to something else or move it to another folder. We are aware that there might be some minor bugs in the mod and we will fix those if we ever make an update for this mod.

Credits:

Haris Tojaga:
Direction, Production, Mapping, Engineering
Contact at http://wastelandmerc.atspace.com/

Miran Tojaga:
Lead Scripting
Contact at http://wastelandmerc.atspace.com/

Carl Ratcliff:
Lead Dialog Writer, Proof Reading
Contact at You're on his site.

John Dunn:
Lead Custom Graphics Artist
Contact at http://www.john.dunn.dsl.pipex.com/portfolio/homeport.phpl


Simon Lindmark :
Additional Custom Graphics
Contact at actionboy@bredband.net


Big thanks to the people who volunteered for the static talking head pictures. In return we promised not to give out any personal information about them and all their names in-game are fake and fictional. Their in-game dialog has no connection to their real life personality.

P.S. We hope you have as much fun playing this mod as we had making it.

Wasteland Merc 2
Vault Net Expansion
1.19mb

Note: This is an expansion for Wasteland Merc 2 mod. That means that you need to have Wasteland merc 2 mod installed into your fallout 2 game for this to work. You are required to start a new character for all new features to work. Your save file might still work and bug fixes will also work with no restart of character, but new stuff that is added won't appear before you start a new char.

Installation:
Take the folders "scripts", "proto", "data", "maps" and "text" that come in this zip file and place then in your Fallout2/data folder and overwrite the existing folders. Remember that it requires the original wasteland merc 2 mod to work.

The Cyborg patch is included in this add-on.

Bug Fixes:
  • Crafting computer crash if entered in combat (fixed)
  • Power armour's wrong crafting requirements (fixed)
  • Crash if karma is to high or low when talking to kingpin, bos quarter master and slave master (fixed)
  • Random loot boxes in raiders and alien lair in some can no longer be stolen from (fixed)
  • Rats now give 25 exp when killed. That was actually just a bug that they didn’t give exp.

    Balancing fixes:
  • Water is less rare plus we stocked town shops with some more water and stuff like that
  • Dog encounters are nerfed
  • Firewood, junk piles and gold ore weight 1 pound only now
  • Booze does not weight anything now
    New features:
  • Npc that will cook 100 meats for 1000 botlecaps if your speech is above 50%. She will thoe burn around 20-30% of it.
  • You can now pay a npc to take you from black market to trashyard and other way around in 1 day time. It costs 1000 botlecap per trip.
  • We implemented an expensive device that will teleport you from anywhere to war tech facility if you have science 50%. It will thoe burn out one circuit board each time you do that and damage your character for 100+ hp.
  • You will also be able to purchase expensive add-ons for it. 1 will enable you to travel to craft areas (mines and black market) if you science is 75%, 1 will enable you to travel to all civilised areas if your science is 100%, 1 will enable you to travel to all combat areas if your science is 125%, 1 will enable you to travel with no hp damage if your science is 150% and 1 will enable you to travel with no circuit cards burning if your science is 200%.
  • At start there will be a npc that gives you start equipment according to your taged skills. This will make creating the char even a bigger joy. This is what he gives according to those taged skills:
    Small Guns: Mauser, 200 shots
    Big Guns: Flamer, 50 shots
    Energy Weapons: Plasma blaster, 80 shots
    Unarmed Combat: Spiked knuckles
    Melee: Combat knife
    Throwing: 10 glowballs 10 throwing knives
    First Aid: 5 radaways
    Doctor: 20 chemicals
    Sneak: Leather Jacket
    Lockpick: Expended lockpicks
    Steal: 25000 botlecaps
    Traps: 20 glowballs
    Science: 20 chemicals
    Repair: 10 steelbars
    Speech: 10000 botlecaps
    Barter: 15000 botlecaps
    Gambling: 25000 botlecaps
    Outdoorsman: 100 water, 50 raw meat

    For example, if you tagged Outdoorsman, Speech and Small Guns you will start with 100 water flasks, 50 raw meats, 10000 bottlecaps, Mauser and 200 rounds of ammo for it.

  • Wasteland Merc 2
    Unofficial Patch
    46kb
    IMPORTANT:
    ----------------------------------------------------------------------
    This patch is for Wasteland Merc 2 installed with WM2-Vault Net ADDON.
    ----------------------------------------------------------------------
    
    INSTALLATION:
    ----------------------------------------------------------------------
    Just unpack the archive to the Fallout 2 main directory (Usually 
    'C:\Program Files\BlackIsle\Fallout2') and that's all.
    ----------------------------------------------------------------------
    
    
    VERSION 1.1:
    ----------------------------------------------------------------------
    Fixes:
    - changes to dude_obj script:
      > By hitting the enemies without of done damage to them you can gain
        some small experience points. Sometimes you can gain 
        EXTRA experience points.
      -->UPDATED: its easier 10% to gain EXTRA exp points now.
    	      chances for EXTRA exp are based on combat skills and 
                  on (3 * Gambling skill).
    
    - You can loot dead bodies of enemies now. Any equipment will 
      stay in their inventory. 
      -->UPDATED: chances for looting are based on Steal skill value.
             example: if Steal skill=27% then chance for looting is 9%
    		  if Steal skill=93% then chance for looting is 31%
    		  if Steal skill=100% then chance for looting is 33%
    		  if Steal skill=300% then chance for looting is 100%
    
    - included Macros "Faster Cooking patch v1.0", see Fast Cooking v1.rtf 
      for details
    ----------------------------------------------------------------------
    
    
    VERSION 1.0:
    ----------------------------------------------------------------------
    Fixes:
    - Some more trouble random encounters will show at higher PC level. 
      The begining of the game will be a bit easier now.
    - Enabled some random encounter for RED_Trappers at PC level>8
    - Increased chance of random encounters on faster computers
    
    - changes to dude_obj script:
      > If you examine dude then depend on your Doctor and Science skill
        you can see poison and radiation level.
      > By hitting the enemies without of done damage to them you can gain
        some small experience points. Sometimes you can gain 
        EXTRA experience points.
    
    - You can loot dead bodies of enemies now. Any equipment will 
      stay in their inventory.
    
    - You can gain a small points of experience if cooking is successfull.
    - Cooking is easier a bit now.
    ----------------------------------------------------------------------
    
    
    Thanks to:
    ----------------------------------------------------------------------
     Macros for "Faster cooking patch v 1.0" script
     Harris and Milan for Wasteland Merc2 mod
     Ado for ideas
     Jargo for FSE
     Lisac2k for 
    ----------------------------------------------------------------------
    
    
    Have a fun :)
    
    Cubik 
    



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