Command and Conquer 3 Walkthrough GDI Mission 9, Albania

Return to the Command and Conquer 3 Guide Index


You start this mission with an objective to clear the nod base, and a bonus one to do so without losing any infantry. It's simple enough: start the fight from the northeastern corner while the patrol is in the southwest, knocking out the northeastern-most small turret first. Afterward, hit the barracks, then the infantry patrol, then the hub of the laser turrets. Don't bother loading infantry into the APCs you get just yet, as they will be used soon. Push a bit to the west with your vehicles, keeping the rig in the back.

After a small skirmish, the brotherhood will destroy the bridge and you will be forced to use an engineeer to repair it. However, they will be unable to arrive until the anti-air defenses to the west are eliminated. Since the rig can be packed and unpacked, you could unpack it to repair your vehicles, then pack it back up. Do so, then attack to the west, striking the vehicles and infantry first, then the war factory and power plant. With that, the anti-air will go down fast. Just hit the vehicles as they come out of the war factory. Be mindful of the crates in the area, as I found 2000 tiberium and a rank for one of my vehicles. When the engineers arrive, promptly load 3 into APCs (get them repaired!) and ues the fourth to repair the bridge.

Send your tanks across the bridge first and try to steamroll the small defenses, and work the laser turret until it's gone. Once across, this is a good place to unpack the battle base. Don't stray north as there is a nasty NOD base there with an obelisk that will pulverize your units. Ignore the unmanned NOD vehicles for now, just head for the staging area (hand of nod outpost) to the east. Keep your eye on the APCs that has your engineers inside at all times to keep them safe. Make sure they hug the eastern side so that they does not take fire from NOD laser turrets.

When you reach the base, smack down the shredder turrets and clear any other defenders then capture the reinforcement bay. Unpack your rig at the north entrance to the staging area and put your vehicles around it. Keep the engineer APCs safe still! Use the firehawks you get for capturing the reinforcement bay to knock out the war factory and shredder turrets there. Then, do one more run to clear any remaining forces near the reinforcement bay and send in an APC with an engineer to capture the bay.

Your forces who have survived since the beginning are probably gaining veterancy by now, greatly increasing your ability to dish damage to both ground and air targets. Leave the Mammoth tank and an APC at the entrance of your base and use everything else to carve a path around to the southwest, then north to capture the final secondary objective. Use your bombers to provide air support, and keep hammering at the enemy's base until you've cleared all the supplies.