 The S.P.E.C.I.A.L. book, which allows you to set up your character's starting stats |
 Dad gives you a small task in the nursery, leading to one of the more interesting character creation systems I've seen in games. |
 I had no idea the significance of this scripture and how it cleverly tied to the main quest when I first started. |
 Be sure to talk to all the guests at the party to get all your presents! Talk to Dad last. |
 Bethesda tweaked the S.P.E.C.I.A.L. system a bit in Fallout 3. I can see how it was necessary. I was a bit thrown that perception doesn't affect range any more, but everything else is very similar to the previous games. |
 I was excited to get a gun, having built my character around small guns. I accidentally left this behind during my escape from the vault but believe you can retrieve it from your quarters. |
 Carl poses for a picture by Dad before time-warping to sixteen years of age. |
 I just had to take a picture of Amata. She's quite pretty, and I didn't even have my graphics turned up on high at the time. |