Carl's Civ 5 Guide
for Civ 5 Complete, Gods & Kings, and Brave New World DLC

Civilization 5 World Wonders: Sistine Chapel

Building Strategies and Wonder Information

A Painting of the Sistine Chapel Wonder in Civilization 5 Brave New World and Gods and Kings
A Painting of Sistine Chapel, seen when Building the Wonder


Sistine ChapelWorld Wonder: Sistine Chapel

Tech Required: Acoustics

Production Cost: 500

What it Does: +25% Culture in All Cities. Also includes 2 slots for Great Works of Art. Provides +1 Culture per turn itself, but not GPP like many Art-related Wonders as of BNW.

Strategies
Sistine Chapel is not necessarily for Cultural Wins because it will help any Civ to produce more Culture and thus get more Social Policies throughout the game. It will really offset the pain of going Wide if you also get policies that reduce the amount of Culture Cost ramping by having more Cities (such as that from Liberty).

Aside from the Theming Bonus (two works of Art from the same Civ, same Era) it appears to me that the Sistine Chapel could be extra-important for Cultural Victories. Hotels and Airports take the Culture generated by Wonders and Improvements and convert it 1:1 to Culture (with both constructed in a City). I have not confirmed this yet myself, but you can consider it important anyway, you want to start generating Tourism as early as possible and the accompanying Musician's Guild you get with Acoustics should come sooner, rather than later.



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