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Civilization 5 Persia - Leader: Darius I

Civ Bonuses, Strategies, Unique Units and Buildings

Civilization Name:  Civilization 5: Persia LeaderPersia

Civ Leader: Darius I

Civ Bonus: Archaemenid Legacy:
Golden ages last 50% longer. During golden ages, your units receive +1 movement and a 10% combat strength bonus.

Unique Unit: Immortal:
Requires Bronze Working Tech, Upgrades to Pikeman, Obsolete with Civil Service
The Immortal gets +1 combat strength over the spearman it replaces, with a total of 8. That's not a major boost, but significant enough - over 10%. They also heal at double rate. Medic is a great upgrade for them when taking out barbarians.

Unique Building: Satrap's Court::
Requires Banking, Market Constructed
Satrap's Court replaces the Bank and gives +2 happiness in addition to the usual 25% wealth.

Money and happiness go hand in hand I always say. The Satrap's Court is a nice uncompromising upgrade as opposed to a regular bank. The immortal isn't bad either, but the Archaemenid Legacy is where it's at with Darius. You can have 20+ turn golden ages if you are smart and build Chichen Itza! Make the most of it by ensuring that most tiles around you have at least 1 gold and 1 hammer so that you practically double your production and income. Switch over to production focus and build other Wonders, expand your military. Just don't waste it on building wealth or research. Make the boom times periods of development. That is, unless you're almost bankrupt.

Civilization Bonuses, Unique Units, Strategies and Openings
Sid Meier's Civ 5 is a deep strategy game. I created these individual Civilization Guides to highlight the strengths of their specials and unique units. If you have an opener or tip for playing this Civ that you would like to share with other readers, please use the comments form below. Some Guides are in need of update and will be improved to a new standard of quality or altered to reflect gameplay changes in G&K and Brave New World.
ChinaEgyptEnglandFranceGermanyGreeceThe Huns

Comments (6)

Sivfan says...
Also try to target methods of generating great artists as they can instantly bring about a golden age. When it comes to policies and religion, the focus should be happiness. Piety's ability to buy great artists with faith should not be overlooked either.
Great tip. To clarify for others, you must pick the 'To the Glory of God' Reformation Belief with Piety in order to purchase Great People. Otherwise, Great Artists can also be purchased after maxing Aesthetics.
3rd December 2013 12:04pm
Matt says...
I feel like a lot more could be said about Persia. A few things they are great at

1) Early rush with immortals and composite bowmen. They are particularly good for this because of the immortal's double heal rate ability. The AI typically attacks units that are already damaged, so you can send in the immortal to attack, then let it heal quicker while you pick off units with archers/bows. Immortals tend to last longer through these and can get quite a few upgrades. Further, early attacks often mean not building too many of your own cities, leading to high happiness and a golden age. Time it right and your units are faster and more powerful during the early rush.

2) It is also worth mentioning that freedom has a 50% longer golden age policy. It can be a nice late game boost for them.

continued in next comment
7th January 2014 8:20am
Matt says...
3) Another strategy is to go for a wide culture win. The longer golden ages make it easier to build wonders if you time the builds during the golden ages. You can go wide with a large capital, fill your museums with artifacts, use the satrap's courts for happiness, and use your artists for golden ages. If you are going to be attacked, plan for a golden age either through artist, social policy, or happiness and to buy a unit or two. Further, liberty and aesthetics both provide a free golden age with their policies.
Thank you for all the tips you've added Matt! I have not updated all those pages for the DLC, but they will help visitors who are seeing these pages for now.
7th January 2014 8:36am
Ken says...
Hey quick question, when you upgrade the immortal to a pikeman, do they still keep the double healing rate?
Yes, they do :)
22nd February 2014 9:42am
raphen says...
This character is rather difficult at least for my play style. I like to jam my cities with as many building s as possible and as soon as possible. I've tried a few times and keep getting pwnd. I've been going straight for Chitzen itzen and never get the chance to build any immortals. my cities are surrounded by barbarians and their outposts. have been able to improve 1 tile then sleep the worker in a city until I can city bombard 3 groups of barbarian s.

I am going to try again with the immortal route then push CI.
16th March 2014 3:47pm
Alireza says...
well, you can build stonehenge immediately to achieve and adopt a religion and choose holy warriors to buy immortals with faith.(each immortal needs 70 faith)
you can also increase your faith by adopting divine inspiration to earn +2 faith for each wonder or mosques.
with these tips you won't need any production or gold
25th March 2014 4:21am
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This site and all original strategy guides created by and © Carl Ratcliff. This is an unofficial Civilization V fansite and I am in no way affiliated with Firaxis Games, Developer of Civ 5 Brave New World and Gods and Kings.